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Update Notes “Issue# 3: The Cat God” - Game Update 1.3

Update Notes “Issue# 3: The Cat God” - Game Update 1.3

Update 1.3.2 - October 18th

NEW

Three new Halloween missions are available. A phone call from Madame Rogêt will get you started.

  • The Meowling
  • Crossing the Black Path
  • The Cat God

General

  • Blue Mountain: Hrapp, Fog-Cloaked is now lurking around the Quarry.
  • New Seasonal achievements and rewards added for the Halloween event.
  • Fixed a localization issue in Fusang.
  • Added a missing door decal to the Modern Prometheus building.
  • Fixed an issue where Gear Manager builds could not be switched due to an item being on cooldown. The Gear Manager will now only check for active abilities being on cooldown.
  • London: Pangaea now offers a selection of new Streetwear and Footwear for men and women. This includes athletic sweater hoodies, baggy trousers with straps, and skate sneakers for men, and includes fur collar leather vests, sneaker heels, and two new miniskirts for women.
  • London: In the spirit of Halloween, Ealdwic station headwear vendors now offer a crown and pirate hat for men and women. They also carry a new set of wide and slim glasses for women.
  • Gear Manager now updates correctly if the build name is also updated.
  • Nightmare monsters Pit Dweller, Piston Predator and Xibalban Bloodhound now drops bind on pickup items instead of bind on equip.
  • Removed some wayward filth from Agartha.
  • Added audio to Dr. Aldini's flesh sawing animation.
  • Fixed a potential server crash with the Red Revere Lair Boss.
  • The Karma ability will now correctly cause the target to heal the next target it hits.
  • The visual effect for the Rocket Launcher ability Big Red Button now occurs correctly.
  • The raid GUI is now easier to notice, changes states when toggling the window, and is clearly draggable and movable.

Missions

Kingsmouth

  • Men in Black Vans - Tier 2: The journal text should appear again.

Blue Mountain

  • Homeland Insecurity: Fireteam Charlie members can now be healed during Tier 3 of the mission.
  • Strangers from a Strange Land: Adjusted the volume of the dialog for Huginn and Muninn.

City of the Sun God

  • The Binding - Tier 1: The Falcon should no longer get locked while no one is interacting with it.
  • The Binding - Tier 9: Fixed an issue where busts did not spawn.

The Shadowy Forest

  • The Drăculeşti: Flares will now fire even if an offensive target is selected.
  • Reduced the sound effects of the Wisps around Anastasia's caravan.

Combat

  • Eruption should now work properly on Relentless enemies.

Lairs

  • Blue Mountain: Deconstructed Workers and Filth-Changed will now drop loot.
  • Egypt: Tweaked the environmental effects in the Egypt Lairs to improve detail level and visibility during daytime.
  • Shadow of Depravity no longer summons adds during the fight.

PvP

  • Fusang: Players now receive achievements for capturing facilities.
  • Fusang: You can now once again respawn a Custodian in a facility your faction owns if it was destroyed by an enemy faction, that did not manage to capture the facility.
  • Fixed an issue with the El Dorado battlefield game.

 

“Issue# 3: The Cat God” Game Update 1.3 - September 26th

 

Highlights

Two new missions are available with Issue #3:

  • 'The Binding', which brings you to the City of the Sun God in Egypt to learn more about the Seven Sentinels. This truly epic investigation mission is definitely one of the most challenging and extensive.
  • 'Dogs of War' plays on the mounting conflict between the vampires and their allies. Use your wits and battle prowess to instigate a war between the werewolves and the vampires.

 

There are also a full set of new Lair missions available!

 

The Cat God himself, after whom Issue #3 is named, will make his appearance in October as we are getting closer to Halloween. The Halloween event will run through the end of October and into the first week of November, and will include several missions which set off a brand new storyline including a new villain. So there'll be plenty of opportunities to take on the challenge and learn what's behind this new, dark threat to The Secret World come October!

 

General

  • Fixed an issue that caused some nVidia users to occasionally experience a Stop Error (BSOD) when zoning.
  • Fixed an issue with leech heals. "Reap and Sew" has been re-enabled.
  • Female hairstyles should no longer be offset by one in the list during character creation. ‘Sideswept Twist’ is no longer showing twice in the list of hair styles available for female characters.
  • Agartha: The portal to Hell Eternal (Elite) is now easier to access.
  • All of the faction marks have been updated to make them more visible.
  • Fixed an issue with hair clipping through some hats.
  • The ‘Close shaved’ hairstyle for males no longer shows over the character ears when viewed from the side.
  • Mark of the Templar and Mark of Blood no longer have the same visual effect on a target.
  • Social pets: The "Tabby-Cat" has been more accurately renamed "Calico Cat"
  • Fixed an issue with some shadows in The Shadowy Forest.
  • You can now swap weapons when you do not have one drawn.

 

Marketplace / Bank

  • Fixed an issue with in-game messages that could not be received by some players.
  • Deleting a mail without removing an attachment first will no longer cause the item to eternally remain in sender's bank.
  • Added a message warning users if they are the last member leaving their cabal, that anything left in the cabal bank will be lost.
  • Fixed the possibility of visually displaying very large expiration times in the marketplace.

 

GUI

  • Saved gamma settings will now load properly.
  • Shared gear manager builds do now appear correctly in the GUI.

 

Dungeons

  • The Facility: When Nodes get smashed you now immediately lose the buff if you are already inside the radius.
  • Darkness War - Wayeb-Xul: Bomb Mayans should now always explode at 0 HP.
  • Hell Raised: The Black Iron Artefacts no longer sound like they are machine-guns.

 

Missions

  • Dawning of an Endless Night: To lessen the inventory clutter, we removed the Deep Shaft key from the Illuminati box in the Franklin's mansion. Players that already have the key will still lose it upon finishing tier 17 of Dawning of an Endless Night.
  • Into the Darkness (Dragon): The Phoenician agent now sounds like he’s been corrupted by the filth.

 

New York

  • Mainframe: The entry field shown during tier 4 now provides information on how to enter data.

 

Kingsmouth Town

  • Death and the Instruments thereof: the diesel tank is no longer temporarily locked by other players.

 

Blue Mountain

  • Detritus Prime should appear more reliably in tier 1, though he still enjoys long walks in the bog.
  • The Haunting: Thomas is back in the fight during ‘Protect Margret and Thomas’ in tier 3.

 

Carpathian Fangs

  • The Motherlands: Fixed an issue with one mapmarker.
  • Stalker in the Darkness no longer resets during the fight.
  • Too Deep: Thirsting Shades will now provide the proper update when killed.
  • Too Deep: Metamorphosing Shades will now provide credit to all players involved in their death.
  • Too Deep – Tier 3: The mission goal now correctly instructs the player to kill a Shade from Beyond.
  • There are no Flowers in Pricolesti: Interacting with the mobile phone will now provide team credit.

 

Besieged Farmlands

  • The Forest God is no longer holding an invisible mug throughout the cinematic during tier 2.

 

The Shadowy Forest

  • Singing Stones - There is now an animation played when picking up a melody from a stone from tier 1.
  • Hungry like the Wolves - Tier 1: The Lone Wolf now shows a proper animation when he rotates to wait for you and when he returns to his patrol path.

 

City of the Sun God

  • Akir the Sun Guardian will now visit the City of the Sun God once in a while!

 

The Scorched Desert

  • Black Sun, Red Sand: There is now a visual indication that the tablet is "locked" for use while the guardian is alive during tier 4.

 

Abilities

  • You can no longer change a build in the gear manager while an ability is on cooldown.
  • Perseverance should now trigger on activation of Frenzy abilities regardless of the result.
  • The grenades from ability ‘Dirty Bombs’ are now placed on the ground when possible.

 

Blade

  • Updated the tooltip for On Guard to say that the effect can stack up to 5 times instead of 10.

 

Fists

  • Reckless will no longer be triggered by Canonball.
  • Warmth now consistently works on other targets and it no longer requires you have put points into Follow Up to function properly.

 

Rocket Launcher

  • The animation for the Big Red Button ability no longer shakes the character for a second or two in the beginning.

 

World Design

Blue Mountain

  • Getting between the scaffolding and the wall in the casino won't make you slide out of control anymore.
Pegi 16+ Rating
NVidia Alienware